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2026-10-26 / Daily game market research

Moon Sweepers reaches #6; Brick by Brick enters observed top 100 | October 26 Evening

Moon Sweepers rises 14→6 in the comparable US top 100; Brick by Brick is newly observed at #67 after its October 23 sandbox/Workshop announcement. TapTap heat for 吃谁变谁 moves 80,107→82,232.

Sources and sampling notes

Moon Sweepers rises 14→6 in the comparable US top 100; Brick by Brick is newly observed at #67 after its October 23 sandbox/Workshop announcement. TapTap heat for 吃谁变谁 moves 80,107→82,232. Observations retain source times; newly observed does not mean newly released.

Limited source coverage; retain actual snapshot times. Budget and pacing failed. See full report for bounds.

Original tags: 日报 · Steam · TapTap · 游戏市场 · 热点题材

Full report, same issue

Two ways of turning disorder into order stand out this evening: Moon Sweepers removes dust, while Brick by Brick turns piles into buildings. One rises sharply in the observed chart; the other enters the observed top 100 with creation-and-sharing features already announced. They are different products, not proof that every cleaning concept will succeed.

Moon Sweepers: US top sellers 14→6

Across the same observed US top 100, Moon Sweepers rises eight places between October 25 at 22:29 and October 26 at 08:30 China time. DragDrop Games’ October 23 release turns brushing moon dust, filling loads, deliveries and upgrades into visible rewards. Eight of ten recent-sorted Traditional-Chinese reviews read this evening describe concrete experiences, including satisfying progress as well as exhausted goals, machine efficiency and camera nausea. A higher rank does not erase those counterpoints.

Official source

Brick by Brick: newly observed at #67, with sandbox and Workshop

It is newly observed at #67 within the comparable US top 100, not newly released: PaperPixel Games launched it on October 15. Its October 23 announcement adds sandbox creation, sharing custom buildings and Workshop maps. Sorting bricks by shape and color and placing them against blueprints rebuilds a town; magnets and carts reduce hauling. All five available recent-sorted reviews are retained, including relaxing play and useful upgrades alongside achievement requirements and repetition.

Official source

Eat-and-transform game: heat rises from 80,107 to 82,232

In matched snapshots from October 25 at 22:23 to October 26 at 08:24 China time, 吃谁变谁:从小蚂蚁吃成森林霸主 gains 2,125 platform heat, reaching 82,232. Its rating remains 9.1 and rating count moves from 211 to 213; the vendor association is 小黑喵. The title communicates growth from an ant to a forest ruler. Heat is not new players, and the first-release date is unverified.

Official source

Release calendar

Planned releases remain separate from launches: Emberville lists an October 27 Early Access start, and Probably Stolen lists October 28, linking inspection and trade to rising rent. Both remain unreleased; Probably Stolen separately lists a demo. CRACK’s October 24 announcement schedules release for October 27 at 00:30 China time; it remains unreleased. Cozy Game Restoration differs between November 4/5 across displays; this is not a confirmed delay.

Upstream themes

Upstream signals diverge: Baidu’s steel-fashion topic moves from #40 to #5 in the same first 50 between October 25 at 22:44 and October 26 at 08:45 China time. Hongguo’s Wang Ma series moves from #4 to #3 overall while composite heat falls from 68.44m to 68.23m; rank improvement is not heat growth. Familiar materials becoming new silhouettes and competing household tasks are leads to examine, not confirmed game demand.

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Evidence record

Limited source coverage; retain actual snapshot times. Budget and pacing failed. See full report for bounds.